Beyond Reality Initiative
Niantic
Platform and ecosystem development across geo-located media
Design Focus
The streets and parks as a narrative surface and/or gameboard
Identifying shared constraints and affordances across emerging hardware
Building frameworks for experimentation
Aligning creative direction with platform capabilities
The initiative brought together multiple teams working on early augmented reality platforms.
The work focused on clarifying constraints, surfacing common challenges, and helping teams make strong design decisions within uncertain technical boundaries.
Scope
Collaboration with dozens of developers of different backgrounds and experience
Cross-disciplinary coordination between creative and technical leads
Prototyping interactive systems for augmented reality
This was systems work at the platform level — less about a single artifact and more about shaping conditions for many projects to succeed. The outcomes informed the platform roadmap, and improved development processes, utilized across multiple developer-facing initiatives.